Banana-shooter-internal-master.rar -
Use the "Build Asset Bundles" button and verify the output in the File Explorer.
💡 : When building models, ensure your prefabs are placed in the AssetBundles/Source directory before exporting, as the SDK is designed to process multiple assets from this location simultaneously. banana-shooter-internal-master.rar
: Your .unity3d files must be named source.unity3d for the game to load them. Use the "Build Asset Bundles" button and verify