The system divides character capabilities into two distinct categories to ensure the story always moves forward:
The , designed by Robin D. Laws, is a tabletop roleplaying game engine specifically engineered for investigative scenarios . Its core philosophy is that investigative games should not be about finding clues—which can grind to a halt if a player fails a dice roll—but about interpreting them. Core Mechanics Based on the GUMSHOE System by Robin D. Laws
: Players can spend points from their general ability pools before rolling to add a +1 bonus per point spent to their result. Popular GUMSHOE Games The system divides character capabilities into two distinct
: Used for action-oriented tasks where the outcome is uncertain, such as combat, athletic feats, or driving. designed by Robin D. Laws