Cyberpunk: Sfx

Neural Noise: Simulating Augmented Reality HUDs in Live-Action Video

Using digital "light wraps" to ensure neon HUDs appear to cast light back onto the actor's face. Cyberpunk SFX

A technical walkthrough on motion-tracking "floating" interfaces and digital "glitches" over real-world footage. Key Sections: Cyberpunk SFX

Using lens distortion to simulate "cheap" or "malfunctioning" optic implants. Cyberpunk SFX

Techniques for "foley-ing" futuristic interfaces using household metal objects and electronic feedback. Option 3: The Visual Effects (VFX) Technical Paper

Integrating micro-LEDs and fiber optics without bulky battery packs.

Depending on which direction you’re leaning, here is a proposal for a "useful paper"—either as a practical guide for artists or a research topic for students. Option 1: The Practical Artist’s Guide