: Includes built-in support for gravity, wind, and motion physics that can be adjusted at runtime.
: Uses a high-quality hair shader based on Disney's Marschner model for realistic light interaction.
: Create realistic variation by clumping strands together or twisting them. Masking : Easily remove or isolate fur in specific areas.
: Supports multiple grooming layers that can be toggled and styled independently. Technical Capabilities
The tool provides an interface similar to Maya's xGen, allowing users to "paint" fur onto any game object that has a mesh or skinned mesh renderer.
To download the file, you must purchase and add it to your account via the Unity Asset Store, then use the (Window > Package Manager) within your project to download and import the .unitypackage . Fluffy Grooming Tool - getting started
: Style the direction and curvature of the hair.