: A "Stress Meter" that shows how close your gear is to breaking.
Should the failure be or based on player skill/mistakes ?
: Visual effects for when a machine breaks down.
: Pushing a vehicle past its limit provides a speed boost but increases the failure chance.
: Scavenging for high-quality parts to reduce the "Failure Rate" of your loadout. 📂 File Structure (For Developers/Modders)
: Rapid firing causes weapons to jam or lose accuracy.
: A character archetype specifically designed to cause mechanical failure in others.