: A "Stress Meter" that shows how close your gear is to breaking.

Should the failure be or based on player skill/mistakes ?

: Visual effects for when a machine breaks down.

: Pushing a vehicle past its limit provides a speed boost but increases the failure chance.

: Scavenging for high-quality parts to reduce the "Failure Rate" of your loadout. 📂 File Structure (For Developers/Modders)

: Rapid firing causes weapons to jam or lose accuracy.

: A character archetype specifically designed to cause mechanical failure in others.