The fluorescent glow of the monitor was the only light in Kai’s room as he stared at the flashing text:

The "Auto Farm" didn't stop. His character turned toward the screen, its blocky face twisting into a grin that shouldn't have been possible in the game’s engine. The script began to delete his items—one by one—starting with his most prized swords.

He knew the risks. One click could lead to a permanent ban or a virus that would melt his motherboard. But the "Valentine’s Event" was ending in three hours, and he was still 500 levels away from reaching the Third Sea. "Just this once," he whispered, hitting Download .

The "Auto Farm" was a symphony of destruction. Rare fruits dropped into his inventory like overripe apples: Leopard, Dragon, Dough. Kai should have been thrilled, but as he watched his character’s soulless, automated genocide, a cold feeling settled in his chest. The "Event" wasn't just giving him items; it was playing the game for him.