Ezcs

: It enables the use of "Actor-Component" patterns alongside "Entity-Component" patterns, making it easier to integrate into existing Unity projects without a total refactor.

The framework is built on the principle that developers should not have to sacrifice the flexibility of OOP to gain the architectural benefits of ECS. : It enables the use of "Actor-Component" patterns

: Support and discussion often take place on the official Discord server mentioned by the creator. : It enables the use of "Actor-Component" patterns