Horizon Zero Dawn Update V1 11 2-codex Link

: Removed the mandatory, long shader optimization step at initial startup; shaders are now optimized dynamically during gameplay or in the main menu. Official Sources and Technical Support

: Improved how the game handles Video RAM when changing resolutions or upscaling modes. Previously, these changes could cause performance degradation that required a full game restart to fix. DLSS and FSR Stability : Horizon Zero Dawn Update v1 11 2-CODEX

The "CODEX" designation refers to a release by the scene group of the same name, which typically repackages official game updates for use with non-official copies of the game. Key Performance and Visual Fixes : Removed the mandatory, long shader optimization step

: Integration of NVIDIA DLSS and AMD FidelityFX Super Resolution (FSR). DLSS and FSR Stability : The "CODEX" designation

This minor patch builds upon the significant , which introduced major technical overhauls to the PC port:

Resolved visual artifacts (clipping) that occurred when the camera was near surfaces, particularly for players using ultrawide monitors or high Field of View (FOV) settings.

: Fixed foliage flickering and visual corruption specifically reported by users with certain AMD Radeon graphics cards. Core Game Improvements (Preceding v1.11.2)