: Most characters can summon or dismiss their Stand at will. While active, the Stand alters the user's entire move set and movement options, such as enabling double or triple jumps.
: A dedicated meter tracks the Stand's presence. It depletes if the Stand is attacked and refills while withdrawn.
Fighters are categorized by how they interact with their Stands:
: Most characters can summon or dismiss their Stand at will. While active, the Stand alters the user's entire move set and movement options, such as enabling double or triple jumps.
: A dedicated meter tracks the Stand's presence. It depletes if the Stand is attacked and refills while withdrawn.
Fighters are categorized by how they interact with their Stands: