Now, he lives inside the code of the Game's Main Menu. Every time a user hovers over an option, the Menu Joker whispers a different fate. He's the reason why "Start Game" sometimes leads to a secret boss fight, and why "Settings" might change the gravity of the entire world.
: Let the menu react to the user. If they linger too long, have the Joker start reciting limericks or challenging their choices. MENU JOKER
: Give the character depth by showing the "vulnerability and pain" behind the mask, as suggested by professional writing tips . Now, he lives inside the code of the Game's Main Menu
: He believes that if you're going to have a backstory, it's better if it's multiple choice . This makes the menu unpredictable—buttons might move, or labels might swap places just to see how the user reacts. : Let the menu react to the user