Metal Gear Solid Rising -

Kojima Productions struggled to balance the "cut anything" freedom with coherent level design, leading to the project’s near-cancellation in 2010.

The setting was moved to 2018—four years after Metal Gear Solid 4 —to allow for more creative freedom away from the main series' established lore. metal gear solid rising

(later released as Metal Gear Rising: Revengeance ) represents one of the most tumultuous development histories in modern gaming, evolving from a grounded stealth-action prequel into a high-octane "hack-and-slash" spectacle. 1. The Original Concept: "Lightning Bolt Action" Kojima Productions struggled to balance the "cut anything"