Mobhealth.lua ★ < Essential >
: Once a mob's health is calculated, MobHealth.lua saves this data to the player's SavedVariables folder . This ensures that the next time the player targets that specific NPC type at that level, the health is immediately visible without needing to deal damage again.
In "Vanilla" and early versions of WoW Classic , the game server did not send absolute health values (e.g., "1,200/1,200") to the client for enemy NPCs; it only sent percentages (0–100%). functions as a persistent database and calculation engine to solve this: MobHealth.lua
World of Warcraft Vanilla 1.12.1 AddOn MobHealth ... - GitHub : Once a mob's health is calculated, MobHealth