Monstergirlhunt_v0.2.71a_publicbuild_halloweenu...
: This build introduces a "Layered" system for weapons and equipment. Players who craft the final version of a weapon tree can now use its appearance as a cosmetic skin regardless of their active stats.
: A new seasonal dungeon has been added. Based on initial feedback, the developer has already optimized and lowered the difficulty of this labyrinth to improve player progression. MonsterGirlHunt_v0.2.71a_PublicBuild_HalloweenU...
: Developers strongly recommend loading saves from the Town Square area and performing fresh installations in new folders to prevent save corruption. Bug Fixes : : This build introduces a "Layered" system for
: The update adds libgodotsteam and Steam API DLLs to better integrate with Steam features for PC players. Changelog Overview (v0.2.x series) New Monsters Condition-based hunts added for seasonal variants. Mechanics Based on initial feedback, the developer has already
: New tools for brightness adjustment and filters have been added to the Effects tab. Additionally, players can now toggle the visibility of companions and NPCs in the Character Display tab for cleaner screenshots. Technical Refinements & Fixes
The core focus of this build is the introduction of seasonal content and deep-system refinements: