One-deck-dungeon -

: If an encounter looks like a death trap, flee. It’s better to lose time than to lose all your health.

: Defeated enemies become either Items (stat boosts), Skills (ability cards), or XP (leveling up).

: Use strength (yellow), agility (pink), and magic (blue) dice to fill challenge boxes on encounter cards. one-deck-dungeon

: The entire dungeon, including monsters, traps, and loot, is contained in one deck.

: Check the final boss's requirements at the start of the game and build your stats to match their weaknesses. : If an encounter looks like a death trap, flee

: Only take skills that work well with your existing dice pool and abilities. 🗺️ Expanded Adventures

If you've mastered the base game, the world of One Deck Dungeon offers several expansions and community creations: : Use strength (yellow), agility (pink), and magic

: Discarding cards from the deck represents the passage of time. If the deck runs out, you descend to a deeper, deadlier floor. 🛡️ How to Survive: Pro Tips