Targeting aggressive enemy DPS (like Soldier: 76 or Ashe) on high ground to prevent them from finding easy angles.
A forward-facing array that "eats" incoming projectiles. It lasts up to 4 seconds and requires 6 seconds to fully recharge.
💡 Avoid fighting "beam" heroes like Zarya, Symmetra, or Mei directly, as Defense Matrix cannot block their primary fire. If you'd like, I can:
Detail (e.g., how to beat Winston vs. Zarya) Find optimal map locations for D.Va bomb placements Compare her Overwatch 1 vs. Overwatch 2 balance changes
A burst of explosive damage that is most effective when used close to a target.
Always prioritize holding high ground to force enemies into bad positions and provide a safe retreat for yourself.
Using Defense Matrix and Boosters to protect your own healers or backline when they are dived by enemies like Tracer or Winston. Combat Tips & Combos Implementation Burst Combo Boost toward a target →right arrow Fire Cannons →right arrow Launch Micro Missiles up close →right arrow Melee at point-blank range. DM Management
Use in short 1-second bursts to "eat" specific cooldowns (like Ana's Sleep Dart) rather than holding it down and wasting charge.