The game’s narrative framework revolves around a secret organization that has developed a machine capable of inducing a dream-like state. This technology allows "investigators" to enter the consciousness of cursed objects to uncover the history of the evil attached to them. In Case 36, the focus is Henrietta Kedward, an elderly woman whose life was defined by malice and a connection to dark forces.
The core of Henrietta Kedward’s case is its oppressive atmosphere. The setting—a decaying, claustrophobic Victorian-style house—serves as a physical extension of Henrietta’s psyche. Every creak and shadow is designed to keep the player in a state of constant anxiety.
is a survival horror experience that plunges players into a surreal, procedurally generated nightmare. Centered on the investigation of Henrietta Kedward—a malevolent old woman with a dark past—the game explores themes of occultism, psychological trauma, and the blurred lines between science and the supernatural. The Premise: Into the Mind of Evil