: The patch introduced general adjustments to graphics, lighting, and effects, finally bringing the PC version closer to the visual standard of the PS2 port.
: It used low-quality textures and pre-rendered cutscenes pulled from the PlayStation 2 version, which were already a step down from the GameCube original.
: The port famously lacked mouse support for aiming, forcing players to rely on clunky keyboard setups or early gamepads. The v1.1.0 Rescue Mission
