Match Day

intermilan
1:15 AM
vs
Milan
  • Round 28
  • Epicsports
  • Serie A

Roblox Script -- Minerblocks [kill Aura] Site

If you tell me the or if you want to target NPCs instead of players , I can refine the code for you.

-- Configuration local REACH = 15 -- Distance in studs local ATTACK_SPEED = 0.1 -- Delay between hits -- Services local Players = game:GetService("Players") local RunService = game:GetService("RunService") local LocalPlayer = Players.LocalPlayer -- Function to find the nearest target local function getNearestTarget() local nearest = nil local shortestDistance = REACH for _, player in pairs(Players:GetPlayers()) do if player ~= LocalPlayer and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then local distance = (LocalPlayer.Character.HumanoidRootPart.Position - player.Character.HumanoidRootPart.Position).Magnitude if distance < shortestDistance then nearest = player.Character shortestDistance = distance end end end return nearest end -- Main Loop task.spawn(function() while task.wait(ATTACK_SPEED) do local target = getNearestTarget() if target and target:FindFirstChild("Humanoid") then -- Replace 'RemoteEventName' with the actual event found in Minerblocks -- Example: game:GetService("ReplicatedStorage").Events.Attack:FireServer(target) print("Attacking: " .. target.Name) end end end) Use code with caution. Copied to clipboard 🛠️ How to Implement Roblox Script -- Minerblocks [Kill Aura]

: Use RunService.Stepped for smoother detection if the while loop feels laggy. If you tell me the or if you

If you tell me the or if you want to target NPCs instead of players , I can refine the code for you.

-- Configuration local REACH = 15 -- Distance in studs local ATTACK_SPEED = 0.1 -- Delay between hits -- Services local Players = game:GetService("Players") local RunService = game:GetService("RunService") local LocalPlayer = Players.LocalPlayer -- Function to find the nearest target local function getNearestTarget() local nearest = nil local shortestDistance = REACH for _, player in pairs(Players:GetPlayers()) do if player ~= LocalPlayer and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then local distance = (LocalPlayer.Character.HumanoidRootPart.Position - player.Character.HumanoidRootPart.Position).Magnitude if distance < shortestDistance then nearest = player.Character shortestDistance = distance end end end return nearest end -- Main Loop task.spawn(function() while task.wait(ATTACK_SPEED) do local target = getNearestTarget() if target and target:FindFirstChild("Humanoid") then -- Replace 'RemoteEventName' with the actual event found in Minerblocks -- Example: game:GetService("ReplicatedStorage").Events.Attack:FireServer(target) print("Attacking: " .. target.Name) end end end) Use code with caution. Copied to clipboard 🛠️ How to Implement

: Use RunService.Stepped for smoother detection if the while loop feels laggy.