Improved transitions between "nodes" (the game's level selection map).

Players can now accumulate permanent or temporary upgrades during a run:

Grants health back after defeating a certain number of enemies.

Resolved issues where the game’s unique timed ending sequence could cause PCs to go into standby or corrupt save files. 🧠 Core Gameplay Mechanics

Refined visual effects to help players better track bullets and enemy movements in cluttered environments.

Release dangerous spores or bullets if you get too close or kill them incorrectly. 📈 Technical Performance