Nintendo intentionally placed BotW at the very end of the timeline— 10,000+ years after any other game—to let the previous convoluted histories fade into "legend" and give themselves a fresh start.
Breath of the Wild didn't just sell over 34 million copies ; it changed how developers think about "open worlds." By removing the endless map icons and hand-holding common in other games, it forced us to actually look at the horizon and wonder, "What's over there?". The Legend of Zelda: Breath of the WildData edy...
Shigeru Miyamoto, the creator of Zelda, was still hands-on. He actually blocked a feature that would let Link stab his sword into walls to rest while climbing. His reason? "You can't stand on the tip of a sword. This is strange". This decision is why we all spent so many hours desperately eating stamina-replenishing mushrooms mid-cliffside! Nintendo intentionally placed BotW at the very end